Work Log
A prototype made for NYU Game Center's Prototype Studio class in Spring 2020
Prototype was made in a week
This was the general progression in thoughts
- Week 1
- Looked up a lot of wikipedia about Time and Time Travel, hovered around a lot of ideas about a time travel agency and how the Singularity would create a meme dimension
- Then kept looking into technical holes in Unity about animation
- Then settled on Cindi Lauper’s Time after Time and wanting to do a music video game
- Then getting some timeline functions working
- Week 2
- Then seeing the Wii Shop Channel Music on my laptop and I wanted to do a meme game
- I couldn’t think of who else to use but Garfield (drawing from last semester's House of Good Vibes)
- Then I wanted to explore Internet Maximalist aesthetic like meme gifs and videos, to the soundtrack, a la an interactive music video
- Tried to find the most basic form of interaction to be sync’d up with a song, and found some basic clicking while spacing out the different jokes
- Then classmate Toby Do showed me how to import a character and animation from Mixamo. I chose a kind of placeholder one and just decided to leave it in there (thanks Toby!)
- Voila
Files
Prototype Studio Week 1.zip 25 MB
Feb 05, 2020
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A Romance of Many Garfields (& Friend)
garfields
Status | In development |
Author | Charles H. Huang |
Tags | 3D, garfield, weird |
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